﻿using System;

namespace Microsoft.Popfly.GameCreator.Data
{
    public class PropertyConditionInfo
    {
        public enum Condition
        {
            NotDefined,
            Equals,
            NotEquals,
            GreaterThan,
            LessThan,
            GreaterThanOrEqual,
            LessThanOrEqual
        }
        [GameXamlProperty]
        public String Name;
        [GameXamlProperty(nodeName = "Condition")]
        public Condition propertyCondition;
        [GameXamlProperty]
        public String Value;
        [GameXamlProperty]
        public String Reference;
    }
}